Professional Courses > Mobile-Based Augmented Reality Development
This course focuses on the fundamental concepts and hands-on Augmented Reality (AR) technology (overlays virtual content on real world) for mobile applications. It will discuss the fundamental principle of AR and its development in mobile application, and then gives insight to AR tools or libraries available for mobile application to solve the common technical issues and problems. Numerous existing AR projects and examples will be demonstrated to support the discussed theory.
Outline
This course consists of both lecture and hands-on sessions. Each lecture session will be concluded with the hands-on session where participants will be able to apply the theories learned in the lecture session.
- Introduction
- AR Browsers
- Interface Design
- Research Directions
Objectives
- Introduce the participants to the AR field, specifically in applying it to mobile-based devices.
- Create AR using AR browsers.
- Design AR interfaces.
- Explain the direction of current researches related to AR.
Knowledge Requirement
Participants need to have basic knowledge in programming.
Technical Requirements
Participants need to bring their own laptop (Windows 8 or Mac OS X 10.9 recommended) with a minimum Intel i5 or AMD A8 processor and 4GB random access memory (RAM), and smartphone or tablet. To avoid unnecessary problems, participants are encouraged to install Java Development Kit (JDK), Android SDK and Unity 5 before attending the course. We will also provide the software installation file during the session. Certificate will be given.
Programme
Date: 13 & 14 June 2016
Time: 09:00 – 17:00
Venue: Training Room, Block T03, Level 2, University Industry Research Laboratory (UIRL), Universiti Teknologi Malaysia, JOHOR, MALAYSIA
Trainer
- Assoc. Prof. Dr. Mohd Shahrizal bin Sunar
- Mohd Naim Shah bin Mohd Rahim
Biography
Associate Professor Dr Mohd Shahrizal Sunar is the Director and founder of Media and Game Innovation Centre of Excellence (MaGIC-X), Universiti Teknologi Malaysia. He served as an academic member at the Faculty of Computing, Universiti Teknologi Malaysia since 1999. Since 2009, he had been given responsibility to become the head of department and leading the Virtual, Visualisation and Vision research group (ViCubeLab). The current research program that he lead are Augmented Reality, Gamification, Natural User Interaction, Driving Simulator and Creative Content Technology. He had published numerous articles in high-impact international as well as national journals, conference proceedings and technical papers including article in magazines. Dr Shahrizal had invented a number of innovation product to be commercialised from his research. He is also mentoring technology start-up companies and entrepreneurs in his related field.
Registration is now open to everyone interested in joining the course. Register now by filling in the registration form as seats are limited. The fee is as follows:
- Normal: RM1500.00
- Early Bird (before 6 June 2016): RM1000.00 (cash only)
For those who pay by cash, they will be given 20% off from normal rate. The fee must be paid prior to attending the course by means of bank transfer to the following account.
Account Number: 86-0202411-5
Account Holder: MAGICX SDN. BHD.
CIMB ISLAMIC BANK BERHAD
UNIVERSTI TEKNOLOGI MALAYSIA, SKUDAI
Bangunan Hal Ehwal Pelajar,
Universiti Teknologi Malaysia,
81300 Skudai, Johor
Kindly e-mail the proof of payment to the point of contact below.
Should you have any enquiries, feel free to contact us through the following point of contact.
Contact Person: Syed Azlan Syed Abdul Halim
Tel: +6012 203 1058
E-mail: syedazlan@magicx.my
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